Base Pass Shader results are not showing, or showing up incorrectly when looking at the Stats results within the material editor of an Unreal Editor using Vulkan.
Regression Tested: //UE4/Release-4.26 CL15673114
//UE5/Release-5.0 CL 18188259
This was reported by end user to Live QA.
Base Pass Shader results are absent in 4.27
Base Pass Shader results are incorrect in 5.0ea
Base Pass Shader results appears and list the correct number of instructions.
There's no existing public thread on this issue, so head over to AnswerHub just mention UE-134973 in the post.