Description

This only happens when you connect a pin, then disconnect it and try to compile again.

Steps to Reproduce
  1. Open any blueprint
  2. Place a Divide node
  3. Place a "Make literal float' node and attach it to the output pin of the divide node
  4. Place a "Make literal int" node and attach it to the top input pin of the divide node
  5. right click on the second input pin, and convert it to an int.
  6. Type any value in the literal text box
  7. Connect the "Make Literal Int" node to the second input pin
  8. Connect the "Make Literal float" nodes output to something that will be executed, like the tick function. 
  9. Compile

Result: Compile failure

Expected: The node compiles successfully

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Fixed
ComponentUE - Gameplay - Blueprint Editor
Affects Versions5.0
Target Fix5.1
Fix Commit21972481
Release Commit21972481
CreatedNov 18, 2021
ResolvedSep 15, 2022
UpdatedSep 23, 2022
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