Description

When rendering an animation with the path tracer through MovieRenderQueue, at low sampling rates the denoiser produces splotchy results that flicker from frame to frame.

 

The current denoiser (OpenImageDenoise 1.4) only uses information from the current frame, but should ideally take the previous frame into account as well.

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Unresolved
ComponentUE - Graphics Features
Affects Versions4.27.1
Target Fix5.5
Main Commit20675469
CreatedNov 30, 2021
UpdatedApr 3, 2024