It seems that volumetric clouds in the background appear in front of objects in the foreground in the right eye of a VR headset. I also tested in //UE4/Release-4.26 @ CL 15973114 and the results were even worse with the objects in the foreground being barely visible, so not marking as a Regression.

This was tested on an Oculus Quest 2 connected to the PC through Oculus Link.

Steps to Reproduce
  1. Create a new project
  2. Create a new 'TimeOfDay' level
  3. Increase the Rayleigh and Mie scattering scale values so the problem is easier to notice
  4. Play in VR Preview


In the right eye of the VR headset, the background appears in front of the Material Sphere object in the level


The background would be behind by the sphere in both eyes

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Cannot Reproduce
ComponentUE - Platform - XR
Affects Versions4.
Target Fix5.1
CreatedDec 15, 2021
ResolvedSep 27, 2022
UpdatedOct 11, 2022