This is a regression.
Maybe Binary only if it hasn't already been fixed.
Tested in:
Stream | CL | Type | Results |
---|---|---|---|
//UE5/Main | 18386535 | Perforce | Performance is normal after screenshot |
//UE5/Main | 18218925 | Perforce | Performance is terrible in full screen; ** Normal outside of full screen. |
//UE5/Main | 18218925 | Binary | Performance is terrible after screenshot |
//UE5/Release-5.0 | 16682836 | Binary | Performance is terrible after screenshot |
//UE4/Release-4.27 | 18319896 | Binary | Performance is normal after screenshot |
Using the High Resolution Screenshot tool while the viewport is in full screen causes the editor to stutter and lag after the screenshot is taken until the editor is restarted.
This is similar to [Link Removed], but not the same as this only occurs while the viewport is in full screen.
Expected Results:
Screenshot is taken and saved in the .../Saved/Screenshots/WindowsEditor folder. Editor performance returns to normal.
Actual Results:
Screenshot is taken and saved in the .../Saved/Screenshots/WindowsEditor folder. Editor continues to stutter and lag with high GPU usage.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-138552 in the post.
0 |
Component | UE - Graphics Features |
---|---|
Affects Versions | 5.0 early access, 5.1 |
Target Fix | 5.1 |
Fix Commit | 18931522 |
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Release Commit | 18931522 |
Created | Jan 6, 2022 |
---|---|
Resolved | Feb 10, 2022 |
Updated | Jan 26, 2023 |