Generated from CrashReporter
Results: Builds to around ~40% before the editor crashes due to the Assertion.
Expected: Successfully builds the texture streaming data and is able to play the demo.
Assertion failed: StreamingTextures.Num() == StreamingTextureGuids.Num() [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Level.cpp] [Line: 1894]
UnrealEditor-Engine!ULevel::RegisterStreamableTexture(FString const &,FGuid const &) [Level.cpp:1894] UnrealEditor-Engine!ULevel::RegisterStreamableTexture(UTexture *) [Level.cpp:1882] UnrealEditor-Engine!FStreamingTextureBuildInfo::PackFrom(ITextureStreamingContainer *,UE::Math::TBoxSphereBounds<double,double> const &,FStreamingRenderAssetPrimitiveInfo const &) [TextureStreamingBuild.cpp:432] UnrealEditor-Engine!UStaticMeshComponent::BuildTextureStreamingDataImpl(ETextureStreamingBuildType,EMaterialQualityLevel::Type,ERHIFeatureLevel::Type,TSet<FGuid,DefaultKeyFuncs<FGuid,0>,FDefaultSetAllocator> &,bool &) [StaticMeshComponent.cpp:927] UnrealEditor-Engine!UPrimitiveComponent::BuildTextureStreamingData(ETextureStreamingBuildType,EMaterialQualityLevel::Type,ERHIFeatureLevel::Type,TSet<FGuid,DefaultKeyFuncs<FGuid,0>,FDefaultSetAllocator> &) [PrimitiveComponent.cpp:480] UnrealEditor-Engine!BuildTextureStreamingComponentData(UWorld *,EMaterialQualityLevel::Type,ERHIFeatureLevel::Type,bool,FSlowTask &) [TextureStreamingBuild.cpp:299] UnrealEditor-UnrealEd!7ffabfe90000 + 47b68c UnrealEditor-UnrealEd!7ffabfe90000 + 494087 UnrealEditor-UnrealEd!7ffabfe90000 + 479e8d UnrealEditor-LevelEditor!FLevelEditorActionCallbacks::Build_Execute() [LevelEditorActions.cpp:676] UnrealEditor-LevelEditor!TBaseStaticDelegateInstance<void ,FDefaultDelegateUserPolicy>::ExecuteIfSafe() [DelegateInstancesImpl.h:731] UnrealEditor-Slate!7ffaf3010000 + 10b518 UnrealEditor-Slate!7ffaf3010000 + 1ed921 UnrealEditor-Slate!7ffaf3010000 + 1ee8f0 UnrealEditor-Slate!7ffaf3010000 + 1d0d14 UnrealEditor-Slate!7ffaf3010000 + 26be7b UnrealEditor-Slate!7ffaf3010000 + 293236 UnrealEditor-Slate!7ffaf3010000 + 1ee9dc UnrealEditor-Slate!7ffaf3010000 + 34414 UnrealEditor-Slate!7ffaf3010000 + 173a6 UnrealEditor-Slate!7ffaf3010000 + 906be UnrealEditor-Slate!7ffaf3010000 + 79591 UnrealEditor-Slate!7ffaf3010000 + 6d9bc UnrealEditor-ApplicationCore!FWindowsApplication::ProcessDeferredMessage(FDeferredWindowsMessage const &) [WindowsApplication.cpp:2210] UnrealEditor-ApplicationCore!FWindowsApplication::DeferMessage(TSharedPtr<FWindowsWindow,1> &,HWND__ *,unsigned int,unsigned __int64,__int64,int,int,unsigned int) [WindowsApplication.cpp:2699] UnrealEditor-ApplicationCore!FWindowsApplication::ProcessMessage(HWND__ *,unsigned int,unsigned __int64,__int64) [WindowsApplication.cpp:1078] UnrealEditor-ApplicationCore!FWindowsApplication::AppWndProc(HWND__ *,unsigned int,unsigned __int64,__int64) [WindowsApplication.cpp:916] USER32!7ffc428a0000 + e858 USER32!7ffc428a0000 + e299 UnrealEditor-ApplicationCore!FWindowsPlatformApplicationMisc::PumpMessages(bool) [WindowsPlatformApplicationMisc.cpp:138] UnrealEditor!7ff67bff0000 + 7114 UnrealEditor!7ff67bff0000 + 20e2c UnrealEditor!7ff67bff0000 + 20f1a UnrealEditor!7ff67bff0000 + 23cdd UnrealEditor!7ff67bff0000 + 355c4 UnrealEditor!7ff67bff0000 + 38766 KERNEL32!7ffc41c40000 + 17034 ntdll!7ffc42d10000 + 52651
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-144029 in the post.
10 |
Component | UE - World Creation - Worldbuilding Tools |
---|---|
Affects Versions | 5.0 |
Target Fix | 5.1 |
Created | Feb 28, 2022 |
---|---|
Resolved | May 30, 2022 |
Updated | Jun 20, 2022 |