Description

If you have a Gameplay Effect that uses an Attribute Modifiers, and this modifier has Target Tags specified, the modifier is applied unexpectedly:

  • Adding a Required tag on the Target, the modifier does not take effect even if the Target has the tag
  • Adding an Ignore tag on the Target, the modifier always takes effect even if the Target doesn't have the tag

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-145345 in the post.

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Unresolved
ComponentUE - Gameplay - Gameplay Ability System
Affects Versions4.275.0
Target Fix5.2
CreatedMar 9, 2022
UpdatedNov 28, 2022