Undoing a change in a level while a Material is open causes the Material to become dirty, but isn't indicated in the content browser only by the save changes dialog when closing the material.
Expected Results:
The change is undone, and the material can be closed without asking to be saved.
Actual Results:
The material in the content browser isn't marked as dirty, however, closing the material editor results in being asked to save changes made to the material.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-145484 in the post.
3 |
Component | UE - Rendering Architecture - Materials |
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Affects Versions | 5.0 |
Target Fix | 5.1 |
Created | Mar 10, 2022 |
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Resolved | Aug 19, 2022 |
Updated | Dec 2, 2022 |