Undoing a change in a level while a Material is open causes the Material to become dirty, but isn't indicated in the content browser only by the save changes dialog when closing the material.
Expected Results:
The change is undone, and the material can be closed without asking to be saved.
Actual Results:
The material in the content browser isn't marked as dirty, however, closing the material editor results in being asked to save changes made to the material.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-145484 in the post.
3 |
Component | UE - Rendering Architecture - Materials |
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Affects Versions | 5.0 |
Target Fix | 5.1 |
Created | Mar 10, 2022 |
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Resolved | Aug 19, 2022 |
Updated | Dec 2, 2022 |