"Distance Field Resolution Scale" in Build Settings is set to 0 by importing assets via "Import into a level". That causes not to genarate any distance field meshes of all assets imported via "Import into a level".
("Distance Field Resolution Scale" in Import Setting is set to 1 correctlly.)
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-146470 in the post.
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Component | UE - Editor - Content Pipeline - Import and Export |
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Affects Versions | 5.0 |
Target Fix | 5.1 |
Fix Commit | 21456460 |
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Created | Mar 18, 2022 |
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Resolved | Sep 6, 2022 |
Updated | Sep 7, 2022 |