Description

The Enable Base Submix toggle is ignored in the MetaSounds graph. 

If the sound is added to a level, it behaves as expected. 

The Enable Submix Sends toggle works as expected.

Steps to Reproduce

1) Launch AudioQA
2) Open the MSS_Test_WavePlayer asset
3) Click Source at the top of the graph to open the Source menu
4) Set the Base Submix to QATestSubmixSingleFX
5) Play the MetaSound. Counting with a long r.everb effect plays
6) Uncheck the "Enable Base Submix* toggle
7) Play the MetaSound again

Expected Result:
 No sound is audible as the base submix is disabled

Actual Result:
 Sound still plays with the effect

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Fixed
ComponentUE - Audio - MetaSounds
Affects Versions5.0
Target Fix5.1
Fix Commit22506487
Main Commit22511691
Release Commit22506487
CreatedApr 1, 2022
ResolvedOct 13, 2022
UpdatedNov 3, 2022