ControlRig doesn't work as expected because I can't pass an Enum from AnimBP to ControlRig.
If it is a RigElementKey of Struct instead of ERigElementType, it works normally. This is the current workaround.
expect : ERigElementType :: Bone is passed from AnimBP to ControlRig, and the head bone moves on the ground.
result : ERigElementType :: Bone does not pass from AnimBP to ControlRig and ControlRig does not work
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-148459 in the post.
2 |
Component | UE - Anim - Rigging - Control Rig |
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Affects Versions | 4.27, 5.0 |
Created | Apr 7, 2022 |
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Updated | Aug 26, 2022 |