ControlRig doesn't work as expected because I can't pass an Enum from AnimBP to ControlRig.

If it is a RigElementKey of Struct instead of ERigElementType, it works normally. This is the current workaround.

Steps to Reproduce
  1. Open attached project
  2. PIE

expect : ERigElementType :: Bone is passed from AnimBP to ControlRig, and the head bone moves on the ground.

result : ERigElementType :: Bone does not pass from AnimBP to ControlRig and ControlRig does not work

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ComponentUE - Anim - Rigging - Control Rig
Affects Versions4.275.0
CreatedApr 7, 2022
UpdatedAug 26, 2022
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