Description

ControlRig doesn't work as expected because I can't pass an Enum from AnimBP to ControlRig.

If it is a RigElementKey of Struct instead of ERigElementType, it works normally. This is the current workaround.

Steps to Reproduce
  1. Open attached project
  2. PIE

expect : ERigElementType :: Bone is passed from AnimBP to ControlRig, and the head bone moves on the ground.

result : ERigElementType :: Bone does not pass from AnimBP to ControlRig and ControlRig does not work

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-148459 in the post.

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ComponentUE - Anim - Rigging - Control Rig
Affects Versions4.275.0
CreatedApr 7, 2022
UpdatedAug 26, 2022
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