Steps to Reproduce
  1. Create an Actor object reference in BP
  2. Add a getter to this variable in the graph
  3. Place a "Get Class" call on this object ref
  4. Connect that to a "Get actor list from component list" node
  5. Drag off the variable reference pin again, and connect it to != node

 

Result: It breaks the connection that was made in step 3

Expected: It simply makes the connection to the != node

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Cannot Reproduce
ComponentUE - Gameplay - Blueprint Editor
Affects Versions5.0
Target Fix5.2
Fix Commit22690094
CreatedApr 7, 2022
ResolvedOct 21, 2022
UpdatedOct 31, 2022