Child Actor Components do not update Materials when applying instance changes to other instances.
Repro Rate: 3/3
Tested this in //UE4/Release-4.27 @ CL#18319896 and the issue did occur there, it is not a regression.
Results: Material does not get applied to the other instance's child in the scene when the Apply Instance Changes to Blueprint button is clicked on instance with the material change.
Expected: Material on the other instance's child in the scene matches the material of the instance's that was applied.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-149185 in the post.
2 |
Component | UE - Gameplay - Components |
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Affects Versions | 4.27, 5.0 |
Created | Apr 14, 2022 |
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Updated | Nov 23, 2023 |