Description

Changing the world setting (or possibly anything that dirties a map) of a World Partition map that has been checked out by another user and then adding a new actor will cause the Save prompt to not include the added actor nor show up in the source control window.

 

Possible workaround: opening a different map will correctly list the added actor at the prompt.

Steps to Reproduce
  • Have another user checkout a WP map.
  • Now modify a world setting of the map to make it dirty and hit cancel on the dialog.
  • Drag a new actor into the scene.
  • Hit Ctrl + S to save and the prompt does not list the added actor.

 

The expectation would be that the newly added actor would be listed in the prompt. If you were to add a new actor and then modify the world setting then the actor would be correctly listed.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-149705 in the post.

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By Design
CreatedApr 20, 2022
ResolvedApr 21, 2022
UpdatedApr 27, 2022