Description

When using the provided UI to test the skeletal mesh morph, it doesn't work while using Metal Desktop Renderer. It works as expected when Metal Mobile Renderer is enabled instead.

Working on reproing this with 4.27

Steps to Reproduce
  1. Open attached project
  2. Turn Metal Desktop Renderer ON and turn Metal Mobile Renderer OFF
  3. Package for iOS
  4. Deploy iOS project

Actual Result: Mesh does not morph as expected
Expected Result: Mesh renders as expected while morphing

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-149747 in the post.

3
Login to Vote

Unresolved
ComponentUE - Platform - Mobile
Affects Versions5.0
Target Fix5.1
CreatedApr 20, 2022
UpdatedApr 21, 2022