The bug can be worked around by checking the Panel's mode before setting it.

Steps to Reproduce
  1. Create an editor utility widget
  2. Add a button to the widget
  3. In the widget's event graph add an event for the button's on clicked
  4. Call "Open Take Recorder Panel" and "Set Mode (Recording into Level Sequence)" from the event
  5. Compile and save
  6. Run the widget
  7. Click the button three times in a row


The first click will set up the take for recording, the second click will invalidate the panel, and the third click will fail as a result (see log for warnings). 

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-149788 in the post.

Login to Vote

ComponentUE - Anim - Sequencer
Affects Versions5.0
Target Fix5.1
Fix Commit19677561
Main Commit19677561
CreatedApr 21, 2022
ResolvedApr 21, 2022
UpdatedMay 6, 2022