Add Actor World Offset does not work consistently with physics-enabled objects
Repro Rate: 3/3
Tested this in //UE4/Release-4.27 @ CL#18319896 and the issue did not occur there, it is a regression.
Results: Cube will start overlapping the Actor Blueprint, moving towards the forward vector of the Actor Blueprint however the cube will stop moving after touching the ground for a bit while still overlapping with the Actor Blueprint.
Expected: Cube will start overlapping the Actor Blueprint and continually move towards the forward vector of the Actor Blueprint while overlapping the box collision on the Actor Blueprint.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-150916 in the post.
18 |
Component | UE - Simulation - Physics |
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Affects Versions | 5.0 |
Target Fix | 5.1 |
Created | May 3, 2022 |
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Resolved | Oct 1, 2022 |
Updated | Nov 2, 2022 |