When using the CustomBrush_Landmass Brush, clicking the landscape should add a pyramid shape landmass but instead creates a inverted landmass.

Regression tested on //UE4/Release-4.27 @ 18319896

Repro Rate: 4/4

Steps to Reproduce
  1. Create or open any project
  2. Enable LandMass plugin
  3. Create an empty level
  4. Change to landscape mode.
  5. Enable edit layers then create the Landscape
  6. In the Sculpt tab select Blueprint
  7. Set blueprint brush for CustomBrush_Landmass
  8. Click on the landscape in the viewport

Expected Results: A pyramid rises up out of the landscape

Actual Results: The pyramid is inverted going into the landscape

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Cannot Reproduce
ComponentUE - LD & Modeling - Terrain - Landscape
Affects Versions5.
Target Fix5.1
CreatedMay 17, 2022
ResolvedSep 30, 2022
UpdatedSep 30, 2022