HandheldAR ARKit camera overlay is not working in an iOS distribution shipping build.  Unclear if it's the shipping build or the for distribution checkbox that is the issue (for distribution forces shipping build).  Works if that is disabled.


Steps to Reproduce
  1. On either a Mac or a PC setup to remote build on mac, create a new project based on HandheldAR
  2. Setup provisioning profiles and signing certs
  3. Enable the "for distribution" checkbox in project settings
  4. Select Platforms drop down in the main toolbar and choose iOS > Package Project
  5. Install resulting .ipa via XCode Devices window on MacOS, or from iTunes on Windows
  6. Launch app on device, and follow the guide to start tracking with the "begin tracking" button.
  7. Verify that the image from the camera is correctly displayed behind the scene


Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-156807 in the post.

Login to Vote

ComponentUE - Platform - XR
Affects Versions5.0
Target Fix5.2
CreatedJun 15, 2022
ResolvedJan 13, 2023
UpdatedJan 19, 2023