Description

Selecting another level while the level is hidden cause the level moves to incorrect position.
it occurs only when using world origin shift in world setting.

 

Steps to Reproduce
  1. Load attached sample project
  2. Hide SubLevel4
  3. Double click to other SubLevel 
  4. UnHide SubLevel4

Please refer to the attached video for the repro 

Callstack

[Link Removed]

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-160058 in the post.

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Unresolved
ComponentUE - LD & Art - World Building
Affects Versions4.26.24.275.0.2
Target Fix5.2
CreatedJul 20, 2022
UpdatedAug 26, 2022