Steps to Reproduce
  1. Create an input mapping context
  2. Add an Input action
  3. Add a trigger to the action
  4. Add another input action

Result: The first input action get's collapsed, and the new one is expanded

Expected: The new one is just added, and the expansion state of any other mappings is preserved 

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ComponentUE - Gameplay - Input
Affects Versions5.05.1
Target Fix5.2
CreatedAug 18, 2022
UpdatedOct 21, 2022