Notify gathering functions (e.g. UAnimSequenceBase::GetAnimNotifiesFromDeltaPositions) early out if PreviousPosition == CurrentPosition.
Perhaps we could have a branch that gathers notify states that overlap CurrentPosition?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-166999 in the post.
1 |
Component | UE - Anim - Runtime |
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Affects Versions | 4.26, 5.1 |
Target Fix | 5.2 |
Created | Oct 12, 2022 |
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Resolved | Nov 4, 2022 |
Updated | Nov 27, 2022 |