Engine will hang for a number of minutes or crash
If the editor doesn't crash recording will start but then saving will either take a number of minutes or crash (depending how far from zero the current timecode is)
UnrealEditor_Core!FMallocMimalloc::OutOfMemory() [MallocMimalloc.h:52]
UnrealEditor_Core!FMallocMimalloc::Realloc() [MallocMimalloc.cpp:136]
UnrealEditor_Core!FMemory::Realloc() [FMemory.inl:56]
UnrealEditor_Engine!TArray<UE::Math::TVector<float>,TSizedDefaultAllocator<32> >::ResizeForCopy() [Array.h:2969]
UnrealEditor_Engine!FRawAnimSequenceTrack::FRawAnimSequenceTrack()
UnrealEditor_Engine!FCompressibleAnimData::FetchData() [AnimCompressionTypes.cpp:783]
UnrealEditor_Engine!UE::Anim::FAnimationSequenceAsyncCacheTask::BuildData() [AnimationCompressionDerivedData.cpp:212]
UnrealEditor_Engine!`UE::Anim::FAnimationSequenceAsyncCacheTask::EndCache'::`9'::<lambda_2>::operator() [AnimationCompressionDerivedData.cpp:164]
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How to achieve HLSL Multiple Render Target in Material blueprints?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How does TextureRenderTarget2D get TArray<uint8> type data?
Why does the REMOVE method of map container remove elements have memory leaks?
Teleporter in the Creative Hub is Locked and cannot be accessed
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-176975 in the post.
0 |
Component | UE - Anim - Sequencer |
---|---|
Affects Versions | 5.1.1, 5.2 |
Target Fix | 5.2 |
Created | Feb 13, 2023 |
---|---|
Resolved | Feb 27, 2023 |
Updated | Apr 29, 2023 |