Licensee reports change of behaviour between UE4 and UE5 when reimporting a mesh after changing its lightmap build settings.
Change of behaviour occurred in 17404767, which was to fix a similar problem.
Please see the UDN thread for more details.
Import the attached FBX, using one of the two below methods:
Method 1:
Method 2:
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When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-185637 in the post.
0 |
Component | UE - Editor - Content Pipeline - Import and Export |
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Affects Versions | 5.2 |
Target Fix | 5.5 |
Created | May 11, 2023 |
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Resolved | Apr 25, 2024 |
Updated | May 1, 2024 |