saving a media plate actor set to spawnable in a level sequence causes the media plate actor to become black. there are two known workarounds
1. toggling the Media plate to Possessable, and Spawnable again.
2. Reopen the level sequence.
Repros in the following versions:
//UE5/Release-5.1 CL 23901901
//UE5/Release-5.2 CL 25360045
1. Create a virtual production project with raytracing enabled
2. Add a Level Sequence, and .exr sequence as a media plate actor to the level sequence
3. Set the media plate actor to Spawnable
4. Save the Level Sequence.
Result:
Media Plate actor becomes black
Expected:
Media Plate Actor does not become black
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-188164 in the post.
2 |
Component | UE - Virtual Production - Rendering |
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Affects Versions | 5.1, 5.2 |
Target Fix | 5.5 |
Created | Jun 7, 2023 |
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Resolved | Jul 17, 2024 |
Updated | Aug 13, 2024 |