Description

Set Actor Location and Teleport from a Character when touching an Actor simulating physics will launch the Actor.

User supplied a video demonstrating the problem:
[Link Removed]

Test project in Paper2D sidescroller project attached. Press Space while touching and facing the platform with physics enabled to reproduce. Also reproduces if Enable Physics Interaction is disabled in the CharacterMovement component. This occurs with 3D as well.

Reproduced in 4.8.2 binary and Main (//depot/UE4/Promotable-CL-2630145)

Steps to Reproduce

1. Open a new 2D Side Scroller project
2. Open the 2DSideScrollerCharacter Blueprint
3. Disconnect the Jump input
4. Jump > Set Actor Location to 800 forward:
[Image Removed]
5. Compile/Save
6. In the level, make a platform Simulate Physics (Ledge_34 in the attached test project)
7. PIE
8. Run the character to stand beside the fallen platform, facing it
9. Press Space

Result:
The platform flies off as physics is applied to it, though the character should not be applying any

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Fixed
ComponentUE - Gameplay
Affects Versions4.8.24.10
Target Fix4.11
Fix Commit2596239
CreatedJul 23, 2015
ResolvedSep 4, 2015
UpdatedApr 27, 2018