Since FDeprecateSlateVector2D has been implemented in 5.2, the following function calls will always fail. Therefore, the ImageSize is not updated.
This problem does not occur in 5.1.
void SBrushResourceObjectBox::OnBrushResourceChanged() { ... // Update the image size to match that of the incoming new texture. // TODO: Should we always do this? Or should we avoid doing it if there's already some 'set value' // problem is we don't have a way to track that right now. ImageSizeProperty->SetValue(CachedTextureSize); // This function call fails
The following code works as a work around :
bool FPropertyHandleVector::Supports( TSharedRef<FPropertyNode> PropertyNode ) { .... if( StructProp && StructProp->Struct ) { FName StructName = StructProp->Struct->GetFName(); bSupported = StructName == NAME_Vector || #if 1 // workaround StructName == NAME_Vector2f || StructName == FName("DeprecateSlateVector2D") || #endif
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-191666 in the post.
6 |
Component | UE - Editor - UI Systems - UMG |
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Affects Versions | 5.2 |
Target Fix | 5.5 |
Fix Commit | 27308095 |
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Created | Aug 1, 2023 |
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Resolved | Jul 22, 2024 |
Updated | Jul 24, 2024 |