DBuffer Decals are rendering on top of Hierarchical Instanced Static Meshes despite being placed in the world behind the meshes.
Also Reproduced in Main CL-2646357 and Releases 4.9 CL-2641818
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Quick Repro - Open Attached Project
RESULTS: Decal renders on Platform and on BP_HISM
EXPECTED: Decal renders on Platform not on BP_HISM
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-19543 in the post.
0 |
Component | UE - Graphics Features |
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Affects Versions | 4.8.3, 4.9, 4.10 |
Target Fix | 4.10 |
Created | Aug 3, 2015 |
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Resolved | Aug 12, 2015 |
Updated | Apr 27, 2018 |