Description

UDN users have reported that expensive scene captures stall the render thread due to RDG flushing the RHI thread for resource deletion. This only needs to happen once per frame.

Steps to Reproduce

N/A

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Fixed
ComponentUE - Rendering Architecture
Affects Versions5.4
Target Fix5.6
Fix Commit38389462
CreatedNov 20, 2023
ResolvedDec 17, 2024
UpdatedJan 16, 2025
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