If Surround 2D is set as the Non Spatialized Radius Mode, there is no fallback option if the user's output is not a surround format (eg stereo). There is also nothing communicated in the Tool Tip.
1) Set your computer output to a stereo configuration
2) In any project, add a Sound (Sound Wave, MetaSound, etc) to a level as an AmbientSound
3) Select Override Attenuation
4) Under Spatialization, make sure Spatialization is Enabled and set the Non Spatialized Radius Mode to Surround 2D
5) PIE
Expected Result:
Sound is audible
Actual Result:
Sound is not audible
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-202375 in the post.
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Component | UE - Audio |
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Affects Versions | 5.4, 5.3 |
Target Fix | 5.6 |
Created | Dec 12, 2023 |
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Updated | Sep 30, 2024 |