Dragging variables to a category in the BP editor creates a new category based on the display name. If you create a category "TestCategory" then dra a variable to that category, it will create a new category "Test Category" (with a space).
In the MyBlueprint tab and context menu they will be grouped as if they are the same, but they are listed as separate categories in the category dropdown and also in the Class Defaults tab.
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
What method is used to fill polygonal regions when drawing spline mesh at run time?
How can i modify the param name in EQS node
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-20337 in the post.
6 |
Component | UE - Gameplay - Blueprint Editor |
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Affects Versions | 4.10, 4.19.2, 4.20.1, 4.21 |
Created | Aug 24, 2015 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |
5305 - projectgheist |