Two instances of the same level sequence playing audio will cause the audio to stop playing.
RESULT
The first audio clip will play until the second sequence is triggered, then there will be silence. This does not repro of the same audio file is played on two separate sequences.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-209428 in the post.
0 |
Component | UE - Anim - Sequencer |
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Affects Versions | 5.3, 5.4 |
Target Fix | 5.5 |
Fix Commit | 32343502 |
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Main Commit | 32343511 |
Created | Mar 11, 2024 |
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Resolved | Mar 19, 2024 |
Updated | May 2, 2024 |