Description

Static meshes do not snap to meshes created from bsp brushes, despite being turned into static meshes themselves. They instead snap to the next lowest mesh on the z axis.

Steps to Reproduce

1. Open Editor (any project)
2. Create a bsp brush in viewport
3. In Details pane for bsp brush, select "create static mesh">"create static mesh"
4. Place a different static mesh in viewport above the bsp created static mesh
5. Press End to snap the static mesh to the next mesh down.

Results:

Static mesh snaps through the bsp created mesh.

Expected:

Mesh snaps to the bsp created mesh.

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Won't Fix
ComponentTools
Affects Versions4.9.14.19
CreatedSep 17, 2015
ResolvedDec 14, 2018
UpdatedJul 14, 2021