Local fog volumes have a substantial offset when placed at a far distance from world origin and is then rotated. This was not the case in 5.3 when tested under the same conditions, so this is likely a regression.
Possibly related to MaximumAxisScale changes in CL 28313462.

Steps to Reproduce

1. Add a LocalFogVolume to a level.
2. Set the position of the Fog volume to (0.0, 0.0, 5000000.0)
3. Rotate the fog volume and observe that the position becomes offset from the gizmo.

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ComponentUE - Graphics Features
Affects Versions5.4
Target Fix5.5
Fix Commit34087930
CreatedMay 20, 2024
ResolvedJun 4, 2024
UpdatedJun 15, 2024
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