When static lighting is built for a landscape with "Use Material Position Offset in Static Lighting" enabled it causes an editor crash.
Licensee mentioned it was likely caused by a commit for 5.4, CL 30190260.


Steps to Reproduce

1. Create a level with a landscape
2. Give the landscape a material that uses WPO
3. Enable "Use Material Position Offset in Static Lighting" on the landscape
4. Bake static lighting

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ComponentUE - LD & Modeling - Terrain - Landscape
Affects Versions5.4
Target Fix5.5
Fix Commit34280269
CreatedMay 22, 2024
ResolvedJun 12, 2024
UpdatedJun 19, 2024
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