When you double-click on a camera in the world outliner to snap to its location, it instead moves the camera from its original position.

Found in 4.9.1 binary. Could not reproduce in 4.8.3, this is a regression. Does not occur in Main CL 2709313.

Steps to Reproduce

1. Open the Editor
2. Open any project
3. Drop a camera actor into the level
4. Double-click the camera actor in the world outliner

Result: Camera's position changes.

Expected: Double-clicking the camera would snap you to its location without changes its position.

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Affects Versions4.9.1
Target Fix4.10
Fix Commit2696933
Release Commit2713516
CreatedSep 29, 2015
ResolvedOct 9, 2015
UpdatedFeb 4, 2019
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