When you double-click on a camera in the world outliner to snap to its location, it instead moves the camera from its original position.
Found in 4.9.1 binary. Could not reproduce in 4.8.3, this is a regression. Does not occur in Main CL 2709313.
1. Open the Editor
2. Open any project
3. Drop a camera actor into the level
4. Double-click the camera actor in the world outliner
Result: Camera's position changes.
Expected: Double-clicking the camera would snap you to its location without changes its position.
Head over to the existing Questions & Answers thread and let us know what's up.