When using a Dynamic Material Instance feeding into a Draw Material in a HUD Blueprint Class, Translucent Materials will not render. This looks to be a special instance case of UE-20792.

Steps to Reproduce
  1. Open the zipped test project attached
  2. Press PIE

RESULTS: Red Circle is Rendered but Blue Circle is not rendered

EXPECTED: Both Circles are Rendered

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Cannot Reproduce
Affects Versions4.
CreatedOct 1, 2015
ResolvedFeb 22, 2018
UpdatedJun 23, 2018