Description

If another persistent level is open, the fix up can work.

Steps to Reproduce
  1. Make sure source control is enabled
  2. Create or open a world partitioned level
  3. Place some asset and create level instance from them
  4. Submit content
  5. Select asset in level instance in content browser
  6. Rename asset
  7. Check content browser > filter > other files > show redirector
  8. Select the redirector asset in content browser
  9. Open context menu and click Update Redirector References

Result:

Error occurs and "The asset %s failed to save" dialog is shown

Expected Result:

Update Redirector References succeeds without error

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-217737 in the post.

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Unresolved
CreatedJun 12, 2024
UpdatedAug 21, 2024
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