In pasts unreal engine versions like 5.2 or 5.3, when you loaded a project with UnrealFrontend, the uproject was saved inside the Engine.ini file. In version 5.4 it does not get saved and you need to set each time the unreal uproject file.


Steps to Reproduce

1- Open UnrealFrontend in version 5.4.
2- Load any unreal uproject file.
3- Close UnrealFrontend
4- Open it again, and you can see that the last project is not loaded correctly. This behaviour is totally different as old versions like 5.3 or 5.2.

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ComponentUE - Platform - Console - UnrealFrontend
Affects Versions5.4
Target Fix5.5
Fix Commit34492382
CreatedJun 12, 2024
ResolvedJun 19, 2024
UpdatedJun 26, 2024
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