Adjusting properties of a Blueprint instance's components in the level does not update references to the properties in the BP's Construction Script. Note: this would work in 4.8.3.
Reproduced in 4.9.2 binary and Main (CL ). This is a regression: does NOT occur in 4.8.3.
1. Open any project
2. Create a new Actor Blueprint
3. Add a Cube component
4. In the Construction Script, Cube Component > Get World Scale > Print String
5. Drop the BP in the level
6. In the Details panel, select the Cube Component for the Actor
7. Change the Scale
Result:
The Construction Script does not update the value printed to reflect the change to the component in the Details panel
Expected:
The Print String in the Construction Script updates to match the instance's component details
Head over to the existing Questions & Answers thread and let us know what's up.
107 |
Created | Oct 6, 2015 |
---|---|
Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |
5239 - DFMattE |