Anisotropy from the base of a material disappears when clear coat is used.
Car paint with base specular_anisotropy at 0.5 and coat at 0.0
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When coat is 0.0:
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Expected
Anisotropy of base layer is still visible underneath the clear coat
Actual
Anisotropy of base disappears when coat parameter is greater than 0
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-218623 in the post.
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Component | UE - Graphics Features - Substrate |
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Affects Versions | 5.4.2 |
Target Fix | 5.5 |
Fix Commit | 34901705 |
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Created | Jun 24, 2024 |
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Resolved | Jul 18, 2024 |
Updated | Nov 6, 2024 |