Description

Anisotropy from the base of a material disappears when clear coat is used.

Car paint with base specular_anisotropy at 0.5 and coat at 0.0

[Image Removed]

When coat is 0.0:

[Image Removed]

Steps to Reproduce

 

  1. Enable Substrate
  2. Download and import the MaterialX Car Paint
  3. Set the specular_anisotropy to 0.5
  4. Set the coat (clear coat) parameter to be greater than 0

Expected

Anisotropy of base layer is still visible underneath the clear coat

Actual

Anisotropy of base disappears when coat parameter is greater than 0

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Fixed
ComponentUE - Graphics Features - Substrate
Affects Versions5.4.2
Target Fix5.5
Fix Commit34901705
CreatedJun 24, 2024
ResolvedJul 18, 2024
UpdatedAug 26, 2024
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