Description

When reloading the editor and a level where a sequence has a dynamic binding with a soft object ptr parameter to an actor in the same level, the director blueprint will recompile on load of the level, but before the actors in the level are loaded, and the baked reference to the actor inside the director blueprint will be lost.

Steps to Reproduce

See UDN here, includes test project and repro steps: https://udn.unrealengine.com/0D5QP00000UPqSo0AL?fromCase=1

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Fixed
ComponentUE - Anim - Sequencer
Affects Versions5.4
Target Fix5.5
Fix Commit35487196
CreatedAug 12, 2024
ResolvedAug 13, 2024
UpdatedAug 20, 2024
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