If the user disables the oculus rift plugin without disabling the oculus input and oculus library plugins the project will crash on opening.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
What method is used to fill polygonal regions when drawing spline mesh at run time?
I can't open my map from the editor.
How to properly terminate the DoWork thread function in FAsyncTask?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Platform - XR |
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Affects Versions | 4.9.2, 4.10 |
Target Fix | 4.10 |
Created | Oct 29, 2015 |
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Resolved | Oct 30, 2015 |
Updated | Apr 27, 2018 |