Description

The following ambient occlusion console commands have issues:

r.AmbientOcclusion.Compute ?
The help text state it only works console but it also works on PC and likely other platforms.

r.GTAO.UseNormals ?
The default is 0 but the help text states 1 is default

r.GTAO.Combined
This console variable is not used in c++ and does nothing (the code that used this was removed in CL#9888089)

Steps to Reproduce

 

  1. run the console command r.AmbientOcclusion.Compute ?
  2. run the console command r.GTAO.UseNormals ?
  3. run the console command r.GTAO.Combined 0

Expected
The help text is accurate and the commands do something

Actual
The help text for the first two commands are not accurate and the third command does nothing.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-228256 in the post.

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Unresolved
ComponentUE - Graphics Features
Affects Versions5.4
Target Fix5.6
CreatedOct 18, 2024
UpdatedOct 23, 2024
Pull Requests
12448 - Kuldeep-kd
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