The following ambient occlusion console commands have issues:
r.AmbientOcclusion.Compute ?
The help text state it only works console but it also works on PC and likely other platforms.
r.GTAO.UseNormals ?
The default is 0 but the help text states 1 is default
r.GTAO.Combined
This console variable is not used in c++ and does nothing (the code that used this was removed in CL#9888089)
Expected
The help text is accurate and the commands do something
Actual
The help text for the first two commands are not accurate and the third command does nothing.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-228256 in the post.
0 |
Component | UE - Graphics Features |
---|---|
Affects Versions | 5.4 |
Target Fix | 5.6 |
Created | Oct 18, 2024 |
---|---|
Updated | Oct 23, 2024 |
12448 - Kuldeep-kd |