A checkf can fail in SSourceControlChangelists.cpp with the message:
The same uncontrolled item was visited twice. It is likely present in more than one uncontrolled changelist
This has been addressed internally.
Steps unknown, reported to occur occasionally.
How does TextureRenderTarget2D get TArray<uint8> type data?
Why does the REMOVE method of map container remove elements have memory leaks?
How do I set a material as a post-processing material?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
UMG RichText not appear image when packaged
How to delete some elements correctly when deleting an array loop?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-235014 in the post.
0 |
Component | UE - Editor - Workflow Systems |
---|---|
Affects Versions | 5.4 |
Target Fix | 5.6 |
Fix Commit | 39152191 |
---|
Created | Dec 18, 2024 |
---|---|
Resolved | Jan 13, 2025 |
Updated | Jan 28, 2025 |