All the imported animation only contain one frame.
If the file contains in archive are imported in a gltf web viewer we can see animation are playing.
[Link Removed]
[Link Removed]
https://forums.unrealengine.com/t/gltf-animation-is-not-being-imported-correctly/2296067/2
User says: "
I rewrote the code of the gltf exporting tool that i used, and found that the reason UE wasnt able to import the animations was because each bone had 2 nodes for animation(1 node was used for transformation while the other node had the animations).
When exporting the gltf with only 1 node for each bone, then unreal engine was able to animate the bones.
"
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-240046 in the post.
0 |
Component | UE - Editor - Content Pipeline - Import and Export |
---|---|
Affects Versions | 5.6, 5.5.1 |
Target Fix | 5.6 |
Created | Jan 27, 2025 |
---|---|
Updated | Feb 7, 2025 |