Several licensees have reported this issue. It is caused by FSocketSubsystemSteam::UnregisterConnection being called twice - once after the player leaves the game, and once when it is garbage collected. If the player rejoins before garbage collection happens, they will get booted from the session.

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Affects Versions4.10
Target Fix4.11
Fix Commit2805074
Main Commit2818924
Release Commit2805074
CreatedDec 16, 2015
ResolvedDec 16, 2015
UpdatedOct 28, 2022