Description

This issue occurs when clicking on the Rebind Possesable References action in a Level Sequence editor. The component reference appears missing and won't work anymore.

It is worth noting that when duplicating the component track, a track with a valid bind is added. Additionally, this behavior did not occur in UE 5.3.

Steps to Reproduce

1. Create a new project using a template such as Third Person template.
1. Create a Level Sequence asset.
2. Add a Point Light as Spawnable to the sequence, then save the sequence asset.
3. Run the Level Sequence Editor → Actions → Advanced → Rebind Possesable References action.
4. Save the sequence and close the asset.
5. Re-launch the sequence editor window. The component track missing object binding

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Fixed
ComponentUE - Anim - Sequencer
Affects Versions5.45.5
Target Fix5.6
Fix Commit41076705
CreatedMar 13, 2025
ResolvedMar 26, 2025
UpdatedMar 29, 2025
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