A bug in UBTService_BlueprintBase makes it impossible to create "deactivation-only" BP implemented BT services.
1. In any project create a BP derived from BTService_BlueprintBase
2. Override only ReceiveDeactivation or ReceiveDeactivationAI
3. Try to use it
Notice those functions will never get called.
Expected: they do get called
Why does the REMOVE method of map container remove elements have memory leaks?
How does TextureRenderTarget2D get TArray<uint8> type data?
UMG RichText not appear image when packaged
How does TArray loop correctly remove elements in blueprints?
What is the difference between Camera and CineCamera?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-25866 in the post.