Description

Unreal Engine 5.4 code will no longer compile after applying both the RHI improvement code changes as described in [Link Removed] and the fix for the crash described in [Link Removed]. The compilation errors show missing identifiers (such as GRHISupportsShaderBundleParallel) and altered function signatures, which might indicate missing code changes from commits prior to the crash fix.

Steps to Reproduce
  • Starting from a vanilla 5.4 code base, implement the patch to enable RHI thread improvements from [Link Removed] (this should compile without errors)
  • Apply the fix for the crash in version 5.4 when integrating the RHI thread improvement zip, as mentioned in [Link Removed]
  • There will be compilation errors due to missing code changes from previous commits

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Fixed
ComponentUE - Rendering Architecture - RHI
Affects Versions5.4
Target Fix5.6
CreatedApr 24, 2025
ResolvedMay 7, 2025
UpdatedMay 8, 2025
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